Clay McConaghy

My Projects

Game Projects


Project Length: 6 Months
Team Size: 4
Roles: Game Designer, Programmer

Hell Girl: Ultimate Revenge is a 2.5D action-roguelike that follows the villain protagonist Helena Harlowe, a recently deceased serial killer whose soul plummeted to hell after her final victim got the upper hand. Now, she must fight her way back to the surface to escape her fate and finish what she originally set out to do - kill the last name on her list.

Hell Girl: Ultimate Revenge


Project Length: 12 weeks
Team Size: 2
Roles: Game Designer, Lead Programmer

Born Without Brakes is a fast-paced multiplayer movement x zombie shooter that drops players into an ongoing robot apocalypse as humanity's frontline of defense. Players must use their powerful weapons and exceptional mobility to defeat an onslaught of robots while moving through zones of the city to escape Mission Control's devastating anti-robot weaponry.

Born Without Brakes


Project Length: 4 weeks
Team Size: 2
Roles: Lead Designer, Gameplay Programmer, Level Designer

Doubles is a 2D local multiplayer puzzle-platformer where each player has a unique double jump and shares the ability to instantly swap positions with the other player. Together, the players must leap, solve puzzles and burst through walls and ceilings in a high-speed attempt to escape each level before being burnt to a crisp by rising lava.

Doubles

Other Work

Gameplay Ability Real-Time VFX
6 weeks | Solo project
Pre-Rendered Cinematic Composition
4 weeks | Solo project
Gameplay Ability Real-Time VFX
6 weeks | Solo project
Pre-Rendered Cinematic Composition
4 weeks | Solo project
Gameplay Ability Real-Time VFX
6 weeks | Solo project
Pre-Rendered Cinematic Composition
4 weeks | Solo project
Using Format